Michel Storm Crow

The figurehead of a local religion centered on spirits. Fueled by the oppression that his religion has been subjegated to, Storm Crow looks to expand his "flock" at the expense of more traditional churches.

Description:
Michel Storm Crow Character
Physical Stress:  Composure Stress: 
Fate Points: 0 Consequences: 3 Scale: 3 Scope: 2
Skills
Great(+4) Power (Elements)
Good(+3) Leadership Power(Nature)
Fair(+2) Power (Divination) Creature Magic Resolve
Average(+1) Wild Magic Rapport Power (Weather)
hep Contacting
Resources
Mediocre(+0)
Resource Aspects Donations from believers
Aspects
* “My faith shall not be oppressed!”
* Driven into the sea
* “Drive out the heathen gods!”
* Pull among the Zweilund pirates
* Vessel of the spirits
* Knowledge from beyond
* N/A
* Scion of Vorynn
Stunts
* Smooth Recovery: Can take 1 extra major social or mental consequence
* Unflappable: Plus 2 Resolve defending against fear-based intimidation
* Inner Strength: Plus 2 ressisting getting into the character’s head through magic or torture
* See through illusions: Automatically get check against illusions
Equipment
To be added
Other things (Holdings, constructs, etc.)
None, but head of House of the Elements
Bio:

Michel Storm Crow

Money makes the tide roll in MikkelLindholmer